Files

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2.3 KiB
TypeScript

'use client';
import { useRef, useState } from 'react';
import {
useFloating,
autoUpdate,
offset,
flip,
shift,
arrow,
useHover,
useFocus,
useClick,
useDismiss,
useRole,
useInteractions,
FloatingPortal,
FloatingArrow,
} from '@floating-ui/react';
import styles from './InfoPopover.module.css';
export interface InfoPopoverProps {
label?: string;
plain?: string;
detail?: string;
ariaLabel?: string;
}
export function InfoPopover({ label, plain, detail, ariaLabel }: InfoPopoverProps) {
const [open, setOpen] = useState(false);
const arrowRef = useRef<SVGSVGElement>(null);
const { refs, floatingStyles, context } = useFloating({
open,
onOpenChange: setOpen,
placement: 'top',
whileElementsMounted: autoUpdate,
middleware: [
offset(8),
flip({ fallbackAxisSideDirection: 'start' }),
shift({ padding: 8 }),
arrow({ element: arrowRef, padding: 8 }),
],
});
// Hover (desktop) with a short open delay, keyboard focus, tap (touch),
// outside-press + Escape to dismiss. Floating UI disables hover on touch,
// so tap and hover never double-fire.
const hover = useHover(context, { delay: { open: 100, close: 0 } });
const focus = useFocus(context);
const click = useClick(context);
const dismiss = useDismiss(context);
const role = useRole(context, { role: 'tooltip' });
const { getReferenceProps, getFloatingProps } = useInteractions([
hover,
focus,
click,
dismiss,
role,
]);
if (!plain) return null;
return (
<>
<button
type="button"
ref={refs.setReference}
className={styles.icon}
aria-label={ariaLabel ?? 'More information'}
aria-expanded={open}
{...getReferenceProps()}
>
?
</button>
{open && (
<FloatingPortal>
<div
ref={refs.setFloating}
className={styles.tooltip}
style={floatingStyles}
{...getFloatingProps()}
>
<FloatingArrow ref={arrowRef} context={context} className={styles.arrow} />
{label && <span className={styles.label}>{label}</span>}
<span className={styles.plain}>{plain}</span>
{detail && <span className={styles.detail}>{detail}</span>}
</div>
</FloatingPortal>
)}
</>
);
}