feat(home): use the supplied hero artwork instead of a drawn one #93
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@@ -140,59 +140,73 @@ test('the landing bands share one vertical rhythm', async ({ page }) => {
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});
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/*
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* The hero illustration. Two separate regressions are guarded here, both of
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* which shipped: the drawing being cropped past its own subject on phones, and
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* the drawing keeping a fixed light palette on a near-black page.
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* The hero artwork. Every assertion here covers a failure that renders as a
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* perfectly valid page: a path that 404s leaves an empty box, a crop that
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* stops switching silently decapitates the subject, and a format negotiation
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* that regresses just serves a bigger file.
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*/
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test('the hero illustration swaps composition rather than cropping its subject', async ({ page }) => {
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const visible = () => page.evaluate(() => {
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const wide = document.querySelector('[class*="heroArtWide"]');
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const band = document.querySelector('[class*="heroArtBand"]');
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function heroImageState(page: Page) {
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return page.evaluate(() => {
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const img = document.querySelector('[class*="heroArt"] img') as HTMLImageElement | null;
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if (!img) return null;
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return {
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wide: wide ? getComputedStyle(wide).display : 'missing',
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band: band ? getComputedStyle(band).display : 'missing',
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// naturalWidth is 0 for an image that failed to load, whatever the src says.
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loaded: img.complete && img.naturalWidth > 0,
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file: img.currentSrc.split('/').pop() ?? '',
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};
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});
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}
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test('the hero artwork loads, and switches crop rather than cropping its subject', async ({ page }) => {
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await page.setViewportSize({ width: 1440, height: 900 });
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await page.goto('/');
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expect(await visible()).toEqual({ wide: 'block', band: 'none' });
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const wide = await heroImageState(page);
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expect(wide).not.toBeNull();
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expect(wide!.loaded).toBe(true);
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expect(wide!.file).toContain('hero-wide');
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// Below the one-column breakpoint the slot becomes a wide, short band. The
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// tall composition sliced to that shape cropped the schoolhouse away
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// entirely, leaving hills and a pin pointing at nothing.
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/*
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* Below the one-column breakpoint the slot becomes a band up to 4.9:1. The
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* desktop frame centre-cropped to that shape loses the schoolhouse, which is
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* how the previous hero failed on phones — so <picture> must switch to the
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* pre-cropped band file, not merely to a smaller version of the same frame.
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*/
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await page.setViewportSize({ width: 390, height: 844 });
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await page.goto('/');
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expect(await visible()).toEqual({ wide: 'none', band: 'block' });
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const band = await heroImageState(page);
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expect(band!.loaded).toBe(true);
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expect(band!.file).toContain('hero-band');
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});
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test('the hero illustration is re-graded for the dark theme', async ({ browser }) => {
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const read = async (colorScheme: 'light' | 'dark') => {
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test('the hero artwork is served in a modern format', async ({ page }) => {
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await page.setViewportSize({ width: 1440, height: 900 });
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await page.goto('/');
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const state = await heroImageState(page);
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// The JPEG exists only as the <img> fallback. Chromium takes AVIF, so seeing
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// the fallback here means the <source> negotiation broke — which costs about
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// 24kB extra on the LCP element and nothing visible.
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expect(state!.file).toMatch(/\.(avif|webp)$/);
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});
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test('the hero artwork is dimmed for the dark theme', async ({ browser }) => {
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const filterFor = async (colorScheme: 'light' | 'dark') => {
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const ctx = await browser.newContext({ colorScheme });
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const p = await ctx.newPage();
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await p.goto('/');
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const value = await p.evaluate(() =>
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getComputedStyle(document.documentElement).getPropertyValue('--ill-sky-high').trim()
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);
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const value = await p.evaluate(() => {
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const img = document.querySelector('[class*="heroArt"] img');
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return img ? getComputedStyle(img).filter : 'missing';
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});
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await ctx.close();
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return value;
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};
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const toLuminance = (hex: string) => {
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const m = hex.replace('#', '');
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const [r, g, b] = [0, 2, 4].map(i => parseInt(m.slice(i, i + 2), 16) / 255);
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const lin = (c: number) => (c <= 0.03928 ? c / 12.92 : ((c + 0.055) / 1.055) ** 2.4);
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return 0.2126 * lin(r) + 0.7152 * lin(g) + 0.0722 * lin(b);
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};
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const light = await read('light');
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const dark = await read('dark');
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expect(light).toMatch(/^#[0-9a-f]{6}$/i);
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expect(dark).toMatch(/^#[0-9a-f]{6}$/i);
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// The sky used to be the same pale blue in both themes, which made it the
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// brightest object on the page in dark mode — it out-shouted the H1 and the
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// search box. It must now be substantially darker than its light value.
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expect(toLuminance(dark)).toBeLessThan(toLuminance(light) / 4);
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// The artwork is a fixed raster, so it cannot be re-graded per theme the way
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// the drawn hero was. Undimmed it is the brightest object on a near-black
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// page and out-shouts the H1 and the search box — the exact regression the
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// drawn version shipped with.
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expect(await filterFor('light')).toBe('none');
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expect(await filterFor('dark')).toMatch(/brightness/);
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});
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test('searching by name returns school results', async ({ page }) => {
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@@ -188,33 +188,18 @@
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--section-gap: 4rem;
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--section-head-gap: 1.5rem;
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/* ── Illustration ───────────────────────────────────────────────────
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The hero landscape's palette. These are tokens rather than literals in
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the SVG for one reason: the drawing previously kept a fixed light
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palette in both themes, which left a pale sky slab as the brightest
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object on a near-black page — it out-shouted the H1 and the search box.
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Artwork still shouldn't invert (that breaks the picture), so the dark
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values below are a re-grade, not an inversion: the same scene, lit at
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dusk, sitting a step above the panel it lives on. */
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--ill-sky-high: #DAEDF8;
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--ill-sky-low: #EFF8FB;
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--ill-cloud: #FFFFFF;
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--ill-hill-far: #D6EDE2;
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--ill-hill-mid: #A7D7C5;
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--ill-hill-near: #7FC3AC;
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--ill-hill-front: #5BA88F;
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--ill-path: #FAF6EE;
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--ill-path-edge: #E6DAC2;
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--ill-wall: #FCE8C3;
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--ill-roof: #F0A868;
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--ill-door: #0F766E;
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--ill-window: #C7EBF5;
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--ill-tree-dark: #2E7D6B;
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--ill-tree-mid: #3E8C74;
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--ill-tree-light: #4A9E85;
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--ill-tree-pale: #7FC3AC;
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--ill-pin: #F97360;
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--ill-pin-eye: #FFFFFF;
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/* ── Hero artwork ───────────────────────────────────────────────────
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The landing hero is now a supplied raster illustration rather than a
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drawn SVG, so its colours are in the file, not here. What is left is the
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ground the artwork sits on and fades into.
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--hero-ground is sampled from the artwork's own copy area (#FDF9F3),
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not from Sand. The artwork reserves an empty cream region on the left
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for the headline, and the scrim that guarantees text contrast fades from
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this colour into it — a scrim in Sand (#F5EFE6, eight to thirteen points
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darker per channel) leaves a visible seam straight down the hero. */
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--hero-ground: #FDF9F3;
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--hero-ground-rgb: 253, 249, 243;
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/* ── Geometry & motion ──────────────────────────────────────────────
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"Soft shapes, rounded corners" — the guideline's geometry is markedly
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@@ -340,30 +325,12 @@
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--medal-silver-rgb: 169, 182, 188;
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--medal-bronze-rgb: 201, 144, 112;
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/* Dusk re-grade of the hero landscape. The sky sits one step above the
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Sand panel (#16222A) rather than 60 points above it, so the picture
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reads as a framed vignette instead of a light leak. The pin keeps
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the theme's coral and is the only bright thing left in the scene —
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which is the point, since it marks "you are here". */
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--ill-sky-high: #1B2C36;
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--ill-sky-low: #16242C;
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--ill-cloud: #2A3F4A;
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--ill-hill-far: #1E3A38;
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--ill-hill-mid: #234944;
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--ill-hill-near: #2A5A51;
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--ill-hill-front: #326B5E;
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--ill-path: #4A5A52;
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--ill-path-edge: #3A4842;
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--ill-wall: #45423A;
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--ill-roof: #8A5A3E;
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--ill-door: #5FC7BB;
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--ill-window: #2F5966;
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--ill-tree-dark: #16302C;
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--ill-tree-mid: #1B3A34;
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--ill-tree-light: #21453D;
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--ill-tree-pale: #2A5A51;
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--ill-pin: #F08A72;
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--ill-pin-eye: #16242C;
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/* The artwork is a fixed, bright raster — it cannot be re-graded by
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token the way the drawn version was. The dark theme instead dims it
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in CSS (see .heroArt in HomeView.module.css) and fades it into this
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ground, which is the panel colour rather than the artwork's cream. */
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--hero-ground: #16222A;
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--hero-ground-rgb: 22, 34, 42;
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--shadow-soft: 0 1px 2px rgba(0, 0, 0, 0.4), 0 2px 8px rgba(0, 0, 0, 0.3);
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--shadow-medium: 0 4px 18px rgba(0, 0, 0, 0.45);
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After Width: | Height: | Size: 1.6 MiB |
@@ -77,52 +77,104 @@
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}
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/* ── Hero ──────────────────────────────────────────────────────────────────
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A Sand panel: proposition and search on the left, the brand landscape
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bleeding to the panel's right edge. The illustration is decorative, so on
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phones it drops to a short band under the content rather than competing
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with the search for the fold. */
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The artwork fills the panel and the proposition sits on top of it, in the
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empty cream area the illustration reserves on its left. It is not a
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two-column grid: splitting the panel would crop that reserved area off and
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shrink the scene into a thumbnail, which is the one thing the artwork is
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composed not to be.
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Below the one-column breakpoint the artwork leaves the background and
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becomes a band under the search — see the 860px block. */
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.heroPanel {
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display: grid;
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grid-template-columns: 1.12fr 0.88fr;
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align-items: stretch;
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background: var(--bg-secondary);
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position: relative;
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isolation: isolate;
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background: var(--hero-ground);
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border-radius: var(--radius-xl);
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overflow: hidden;
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}
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.heroContent {
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align-self: center;
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padding: 3rem 1.5rem 3rem 3rem;
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position: relative;
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z-index: 2;
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padding: 3.5rem 1.5rem 3.5rem 3rem;
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/* Held inside the artwork's cream area. Beyond roughly this width the text
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runs onto the hillside, where the scrim below is doing all the work. */
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max-width: min(56%, 40rem);
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min-width: 0;
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}
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.heroArt {
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position: relative;
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min-width: 0;
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/* The scene needs height to read; without a floor it collapses to the
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content column's height on short viewports. */
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min-height: 24rem;
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}
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/* Both compositions fill the slot; the breakpoint below picks one. */
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.heroArtWide,
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.heroArtBand {
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position: absolute;
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inset: 0;
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z-index: 0;
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}
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.heroArt svg {
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position: absolute;
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inset: 0;
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.heroArt picture,
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.heroArt img {
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display: block;
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width: 100%;
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height: 100%;
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display: block;
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}
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/* The band composition only exists below the one-column breakpoint — above
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it the slot is tall and the wide drawing is the right picture. */
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.heroArtBand {
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display: none;
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.heroArt img {
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object-fit: cover;
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/* Centre keeps the schoolhouse in frame at every desktop panel ratio: the
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panel runs about 2.1:1 to 2.7:1 against a 1.78:1 image, so cover crops
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height only, and the school sits well inside the surviving band. */
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object-position: center;
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}
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/*
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* Contrast guarantee.
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*
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* The artwork's cream area is generous but it is a fixed image on a fluid
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* panel — as the panel widens the text block and the cream drift apart, and at
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* some width the headline would sit on hillside green. Rather than tune the
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* text width per breakpoint and hope, the panel fades its own ground across
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* the left of the artwork, so the copy always has a known surface under it.
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*
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* The gradient starts from --hero-ground, which is sampled from the artwork
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* itself, so in the light theme this is invisible — it reads as the
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* illustration, not as an overlay on it.
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*/
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.heroPanel::before {
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content: '';
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position: absolute;
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inset: 0;
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z-index: 1;
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pointer-events: none;
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background: linear-gradient(
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to right,
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var(--hero-ground) 0%,
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rgba(var(--hero-ground-rgb), 0.97) 26%,
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rgba(var(--hero-ground-rgb), 0.72) 44%,
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rgba(var(--hero-ground-rgb), 0) 62%
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);
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}
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/*
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* Dark theme.
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*
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* The artwork is a fixed raster, so unlike the drawn hero it cannot be
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* re-graded token by token — but the failure it would otherwise reproduce is
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* the same one: a bright illustration is the brightest object on a near-black
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* page and out-shouts the H1 and the search box. Dimming it in CSS is the
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* whole treatment, and the scrim then fades it into the dark panel instead of
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* into cream.
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*/
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@media (prefers-color-scheme: dark) {
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.heroArt img {
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filter: brightness(0.52) saturate(0.72) contrast(1.02);
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}
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.heroPanel::before {
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background: linear-gradient(
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to right,
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var(--hero-ground) 0%,
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rgba(var(--hero-ground-rgb), 0.96) 30%,
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rgba(var(--hero-ground-rgb), 0.66) 50%,
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rgba(var(--hero-ground-rgb), 0.15) 78%
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);
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}
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}
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.heroEyebrow {
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@@ -184,33 +236,41 @@
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@media (max-width: 1024px) {
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.heroContent {
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padding: 2.25rem 1.5rem 2.25rem 2rem;
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}
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.heroArt {
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min-height: 20rem;
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padding: 2.75rem 1.5rem 2.75rem 2rem;
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max-width: min(64%, 34rem);
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}
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}
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/* One column: content first, then a short band of landscape. */
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/*
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* One column: the artwork stops being a background and becomes a band under
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* the search.
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*
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* Overlaying at this width does not work — the panel is too narrow for the
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* copy to stay inside the artwork's cream area, so the scrim would have to
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* cover nearly the whole image, which is just a tinted rectangle with a
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* picture faintly behind it. Below the band, <picture> has already switched
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* to the pre-cropped file (see Illustration.tsx); this is the layout half of
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* the same decision.
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*/
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@media (max-width: 860px) {
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.heroPanel {
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grid-template-columns: 1fr;
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}
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.heroContent {
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padding: 2rem 1.5rem 1.75rem;
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max-width: none;
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}
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/* One column: the slot becomes a wide, short band, so swap in the drawing
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composed for that crop. See the note at the top of Illustration.tsx. */
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.heroArt {
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min-height: 11rem;
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order: 2;
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position: static;
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height: 11rem;
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}
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.heroArtWide {
|
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/* The band crop centres the schoolhouse at about 65% across, so squeezing
|
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toward 4.9:1 crops the empty sides rather than the subject. */
|
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.heroArt img {
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object-position: 65% center;
|
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}
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/* The scrim exists to protect text sitting on the artwork. Nothing sits on
|
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it here, and leaving it would wash the band out. */
|
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.heroPanel::before {
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display: none;
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}
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.heroArtBand {
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display: block;
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}
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.heroTitle {
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font-size: var(--step-3);
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max-width: none;
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@@ -246,7 +306,7 @@
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margin-bottom: 0.5rem;
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}
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.heroArt {
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min-height: 8.5rem;
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height: 8.5rem;
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}
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}
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@@ -12,7 +12,7 @@ import { SchoolRow } from './SchoolRow';
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import { SecondarySchoolRow } from './SecondarySchoolRow';
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import { SchoolMap } from './SchoolMap';
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import { EmptyState } from './EmptyState';
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import { HeroIllustration, HeroIllustrationBand } from './Illustration';
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import { HeroIllustration } from './Illustration';
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import { useComparisonContext } from '@/context/ComparisonContext';
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import { fetchSchools, fetchLAaverages, fetchNationalAverages } from '@/lib/api';
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import type { SchoolsResponse, Filters, School } from '@/lib/types';
|
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@@ -454,17 +454,13 @@ export function HomeView({ initialSchools, filters, totalSchools, howItWorks, ed
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</div>
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|
||||
{/*
|
||||
Two drawings, one visible — see the note at the top of
|
||||
Illustration.tsx. The hero art slot ranges from about 1.34:1 to
|
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4.9:1 across the breakpoints, which no single composition survives.
|
||||
Rendered after the content on purpose. On desktop it is absolutely
|
||||
positioned behind the panel, so order does not matter; below the
|
||||
one-column breakpoint it returns to normal flow, where DOM order is
|
||||
what puts the band under the search rather than above the headline.
|
||||
*/}
|
||||
<div className={styles.heroArt}>
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<div className={styles.heroArtWide}>
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<HeroIllustration />
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</div>
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<div className={styles.heroArtBand}>
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<HeroIllustrationBand />
|
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</div>
|
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<HeroIllustration />
|
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</div>
|
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</section>
|
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|
||||
@@ -1,212 +1,91 @@
|
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/**
|
||||
* Brand illustration — the landing hero's landscape.
|
||||
* The landing hero artwork.
|
||||
*
|
||||
* Guideline rules for illustration: no people or faces, soft shapes, rounded
|
||||
* corners, minimal detail, maximum clarity. The scene reads as "the journey to
|
||||
* a school" — a path climbing through layered hills to a small schoolhouse,
|
||||
* with a pin marking where you are.
|
||||
* This is the supplied illustration, not a drawing of one — see
|
||||
* assets/hero-source.png and scripts/build-hero-images.js, which produces
|
||||
* everything under public/brand/hero-*. Regenerate rather than hand-editing.
|
||||
*
|
||||
* Deliberately server-safe: no 'use client', no hooks, no event handlers, so
|
||||
* it renders in the RSC pass and never reaches the client bundle.
|
||||
* Server-safe by construction: no 'use client', no hooks, no handlers, so it
|
||||
* renders in the RSC pass and never reaches the client bundle.
|
||||
*
|
||||
* TWO COMPOSITIONS, ON PURPOSE
|
||||
* ----------------------------
|
||||
* The hero art slot is not one shape. On a wide desktop it is roughly 1.5:1;
|
||||
* at the 1024px breakpoint about 1.34:1; on a phone it collapses to a band
|
||||
* near 2.6:1, and just above the one-column breakpoint it is nearly 5:1.
|
||||
* TWO CROPS, ONE <picture>
|
||||
* ------------------------
|
||||
* The slot is two different shapes. On desktop the artwork sits behind the
|
||||
* whole panel at roughly 2.1:1 → 2.7:1, with the headline over the empty cream
|
||||
* area the illustration reserves on its left. Below the one-column breakpoint
|
||||
* it becomes a band between 2.6:1 and 4.9:1, under the search rather than
|
||||
* behind it.
|
||||
*
|
||||
* A single drawing cannot cover 1.34:1 → 4.9:1. With `slice`, the SVG scales
|
||||
* to cover and crops the overflow, anchored here to the bottom edge — so at
|
||||
* 860×176 a 540×520 scene shows only its bottom 110 user units. That is what
|
||||
* used to happen: the schoolhouse sat at y 218–324 and was cropped away
|
||||
* entirely on phones, leaving bare hills and a pin pointing at nothing.
|
||||
* A single file under `object-fit: cover` centre-crops, and at the band's
|
||||
* extreme that slices a strip through the middle of the scene and loses the
|
||||
* schoolhouse — exactly how the previous SVG hero failed on phones. So the
|
||||
* <source media> switches crop, not just resolution: `band` is pre-cropped
|
||||
* around the school and is already near 2.6:1, so the narrow band barely
|
||||
* crops it further.
|
||||
*
|
||||
* So there are two drawings and CSS shows exactly one. They are both static
|
||||
* server-rendered SVG, so this costs markup and nothing else — no JS, no
|
||||
* second request, no layout shift. Each is composed against the crop window
|
||||
* its own breakpoint actually produces; see the safe-zone note on each.
|
||||
* `object-position` is set in CSS per breakpoint and is load-bearing — see
|
||||
* .heroArt in HomeView.module.css.
|
||||
*
|
||||
* Colour comes from the --ill-* tokens in globals.css, which are re-graded for
|
||||
* the dark theme. Everything else about the scene is identical in both themes.
|
||||
* The artwork is decorative: the proposition beside it carries the meaning, so
|
||||
* alt is empty and it is hidden from assistive tech rather than described.
|
||||
*/
|
||||
|
||||
/** Scoped so the gradient ids can't collide with another inline SVG. */
|
||||
const SKY_TALL_ID = 'sc-hero-sky-tall';
|
||||
const SKY_BAND_ID = 'sc-hero-sky-band';
|
||||
|
||||
function SkyGradient({ id }: { id: string }) {
|
||||
return (
|
||||
<linearGradient id={id} x1="0" y1="0" x2="0" y2="1">
|
||||
<stop offset="0" stopColor="var(--ill-sky-high)" />
|
||||
<stop offset="1" stopColor="var(--ill-sky-low)" />
|
||||
</linearGradient>
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* The schoolhouse. Drawn once, placed by each composition.
|
||||
*
|
||||
* Detail deliberately below what it was: the gable clock, the flagpole
|
||||
* pennant and the four-window grid are gone. At the sizes this actually
|
||||
* renders they read as noise, and they were what tipped the drawing from
|
||||
* "soft brand illustration" into clip art.
|
||||
/*
|
||||
* The panel is not the viewport. `.main` is capped at 1400px with 1.5rem of
|
||||
* padding (1rem under 768px), so the artwork's box is that minus the padding —
|
||||
* describing it as 100vw over-requests by ~48px worth of candidate at every
|
||||
* width, which on a slow connection is a larger file than needed for the LCP
|
||||
* element.
|
||||
*/
|
||||
function Schoolhouse({ x, y, scale = 1 }: { x: number; y: number; scale?: number }) {
|
||||
return (
|
||||
<g transform={`translate(${x} ${y}) scale(${scale})`}>
|
||||
<rect x="12" y="34" width="98" height="58" rx="6" fill="var(--ill-wall)" />
|
||||
<path d="M2 36 L61 6 L120 36 Z" fill="var(--ill-roof)" />
|
||||
<rect x="52" y="60" width="20" height="32" rx="3" fill="var(--ill-door)" />
|
||||
<rect x="26" y="48" width="18" height="16" rx="4" fill="var(--ill-window)" />
|
||||
<rect x="80" y="48" width="18" height="16" rx="4" fill="var(--ill-window)" />
|
||||
</g>
|
||||
);
|
||||
}
|
||||
const SIZES = '(min-width: 1400px) 1352px, (min-width: 769px) calc(100vw - 3rem), calc(100vw - 2rem)';
|
||||
|
||||
/** The "you are here" pin. The only saturated thing in either composition. */
|
||||
function Pin({ x, y, scale = 1 }: { x: number; y: number; scale?: number }) {
|
||||
return (
|
||||
<g transform={`translate(${x} ${y}) scale(${scale})`}>
|
||||
<path
|
||||
d="M21 48 C21 48 42 26 42 15.5 A21 21 0 1 0 0 15.5 C0 26 21 48 21 48 Z"
|
||||
fill="var(--ill-pin)"
|
||||
/>
|
||||
<circle cx="21" cy="15.5" r="8" fill="var(--ill-pin-eye)" />
|
||||
</g>
|
||||
);
|
||||
}
|
||||
/** Intrinsic size of the wide crop — the aspect hint that prevents reflow. */
|
||||
const WIDE_W = 1672;
|
||||
const WIDE_H = 941;
|
||||
|
||||
/**
|
||||
* Desktop composition — the two-column hero panel.
|
||||
*
|
||||
* Crop window: `slice` anchored to the bottom, so the widest slot (about
|
||||
* 590×384) reveals y ∈ [169, 520] and the narrowest (about 430×320) reveals
|
||||
* y ∈ [118, 520]. Everything that carries meaning is therefore kept at
|
||||
* y ≥ 200; the sky above it exists only to be cropped.
|
||||
*/
|
||||
export function HeroIllustration() {
|
||||
return (
|
||||
<svg viewBox="0 0 540 520" preserveAspectRatio="xMidYMax slice" aria-hidden="true" focusable="false">
|
||||
<defs>
|
||||
<SkyGradient id={SKY_TALL_ID} />
|
||||
</defs>
|
||||
|
||||
<rect width="540" height="520" fill={`url(#${SKY_TALL_ID})`} />
|
||||
|
||||
{/* Two soft clouds. Low opacity so they never compete with the pin. */}
|
||||
<g fill="var(--ill-cloud)" opacity="0.7">
|
||||
<ellipse cx="96" cy="196" rx="34" ry="14" />
|
||||
<ellipse cx="124" cy="189" rx="24" ry="17" />
|
||||
<ellipse cx="424" cy="168" rx="28" ry="12" />
|
||||
<ellipse cx="445" cy="162" rx="19" ry="14" />
|
||||
</g>
|
||||
|
||||
{/* Four layered rolling hills, palest and furthest first */}
|
||||
<path d="M0 300 C 90 264 168 294 246 276 C 330 256 410 282 540 254 L540 520 L0 520 Z" fill="var(--ill-hill-far)" />
|
||||
<path d="M0 344 C 104 308 186 340 268 324 C 356 306 452 332 540 306 L540 520 L0 520 Z" fill="var(--ill-hill-mid)" />
|
||||
<path d="M0 408 C 118 378 214 410 306 392 C 400 374 470 398 540 382 L540 520 L0 520 Z" fill="var(--ill-hill-near)" />
|
||||
<path d="M0 468 C 130 446 236 474 340 458 C 432 444 486 462 540 452 L540 520 L0 520 Z" fill="var(--ill-hill-front)" />
|
||||
|
||||
{/* The path climbs from the near edge up to the school */}
|
||||
<path
|
||||
d="M214 520 C 202 466 254 448 276 424 C 298 400 274 378 254 366 C 230 352 244 328 276 316"
|
||||
stroke="var(--ill-path)"
|
||||
strokeWidth="18"
|
||||
fill="none"
|
||||
strokeLinecap="round"
|
||||
<picture>
|
||||
{/* Band crop first: <source> is first-match-wins, so the narrow-viewport
|
||||
rules have to precede the unconstrained desktop ones. */}
|
||||
<source
|
||||
media="(max-width: 860px)"
|
||||
type="image/avif"
|
||||
srcSet="/brand/hero-band-500.avif 500w, /brand/hero-band-700.avif 700w, /brand/hero-band-972.avif 972w"
|
||||
sizes={SIZES}
|
||||
/>
|
||||
<path
|
||||
d="M214 520 C 202 466 254 448 276 424 C 298 400 274 378 254 366 C 230 352 244 328 276 316"
|
||||
stroke="var(--ill-path-edge)"
|
||||
strokeWidth="18"
|
||||
fill="none"
|
||||
strokeLinecap="butt"
|
||||
strokeLinejoin="round"
|
||||
strokeDasharray="0.5 26"
|
||||
opacity="0.5"
|
||||
<source
|
||||
media="(max-width: 860px)"
|
||||
type="image/webp"
|
||||
srcSet="/brand/hero-band-500.webp 500w, /brand/hero-band-700.webp 700w, /brand/hero-band-972.webp 972w"
|
||||
sizes={SIZES}
|
||||
/>
|
||||
|
||||
<Schoolhouse x={276} y={232} />
|
||||
|
||||
{/* Scattered rounded trees */}
|
||||
<g fill="var(--ill-tree-dark)">
|
||||
<circle cx="104" cy="372" r="27" />
|
||||
<circle cx="136" cy="386" r="19" />
|
||||
<circle cx="470" cy="336" r="23" />
|
||||
</g>
|
||||
<g fill="var(--ill-tree-light)">
|
||||
<circle cx="78" cy="394" r="21" />
|
||||
<circle cx="492" cy="358" r="17" />
|
||||
<circle cx="176" cy="420" r="18" />
|
||||
</g>
|
||||
<g fill="var(--ill-tree-mid)">
|
||||
<ellipse cx="44" cy="336" rx="15" ry="22" />
|
||||
<ellipse cx="508" cy="296" rx="13" ry="18" />
|
||||
<ellipse cx="150" cy="342" rx="12" ry="17" />
|
||||
</g>
|
||||
<g fill="var(--ill-tree-pale)" opacity="0.9">
|
||||
<circle cx="410" cy="420" r="16" />
|
||||
<circle cx="438" cy="430" r="12" />
|
||||
<circle cx="120" cy="470" r="14" />
|
||||
</g>
|
||||
|
||||
<Pin x={196} y={372} />
|
||||
</svg>
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Band composition — the one-column hero, where the art becomes a short strip
|
||||
* beneath the search.
|
||||
*
|
||||
* Crop window: at 358×136 (a phone) `slice` reveals x ∈ [42, 358] of the
|
||||
* 400-unit width; at 860×176 (just under the one-column breakpoint) it reveals
|
||||
* the full width but only y ∈ [38, 120]. The intersection — x ∈ [70, 330],
|
||||
* y ∈ [38, 120] — is where the school and the pin sit. Hills and trees run to
|
||||
* the edges precisely because they are the parts that may be cropped.
|
||||
*/
|
||||
export function HeroIllustrationBand() {
|
||||
return (
|
||||
<svg viewBox="0 0 400 120" preserveAspectRatio="xMidYMax slice" aria-hidden="true" focusable="false">
|
||||
<defs>
|
||||
<SkyGradient id={SKY_BAND_ID} />
|
||||
</defs>
|
||||
|
||||
<rect width="400" height="120" fill={`url(#${SKY_BAND_ID})`} />
|
||||
|
||||
{/* Hills sit low so the safe zone stays clear for the building */}
|
||||
<path d="M0 74 C 70 62 120 76 176 70 C 244 62 318 74 400 62 L400 120 L0 120 Z" fill="var(--ill-hill-far)" />
|
||||
<path d="M0 92 C 84 82 140 94 208 88 C 286 80 340 92 400 84 L400 120 L0 120 Z" fill="var(--ill-hill-mid)" />
|
||||
<path d="M0 108 C 96 100 168 110 248 104 C 322 98 356 106 400 102 L400 120 L0 120 Z" fill="var(--ill-hill-near)" />
|
||||
|
||||
{/* A shorter path — the same idea at band scale, without the switchback,
|
||||
which turns to mush below about 40 user units of height. */}
|
||||
<path
|
||||
d="M150 120 C 156 104 186 100 202 92 C 216 84 210 76 216 70"
|
||||
stroke="var(--ill-path)"
|
||||
strokeWidth="9"
|
||||
fill="none"
|
||||
strokeLinecap="round"
|
||||
<source
|
||||
type="image/avif"
|
||||
srcSet="/brand/hero-wide-900.avif 900w, /brand/hero-wide-1200.avif 1200w, /brand/hero-wide-1672.avif 1672w"
|
||||
sizes={SIZES}
|
||||
/>
|
||||
|
||||
<Schoolhouse x={186} y={30} scale={0.52} />
|
||||
|
||||
<g fill="var(--ill-tree-dark)">
|
||||
<circle cx="58" cy="86" r="15" />
|
||||
<circle cx="78" cy="94" r="11" />
|
||||
<circle cx="342" cy="80" r="13" />
|
||||
</g>
|
||||
<g fill="var(--ill-tree-light)">
|
||||
<circle cx="40" cy="98" r="12" />
|
||||
<circle cx="360" cy="92" r="10" />
|
||||
<circle cx="300" cy="100" r="11" />
|
||||
</g>
|
||||
<g fill="var(--ill-tree-pale)" opacity="0.9">
|
||||
<circle cx="112" cy="104" r="9" />
|
||||
<circle cx="266" cy="108" r="8" />
|
||||
</g>
|
||||
|
||||
<Pin x={124} y={70} scale={0.62} />
|
||||
</svg>
|
||||
<source
|
||||
type="image/webp"
|
||||
srcSet="/brand/hero-wide-900.webp 900w, /brand/hero-wide-1200.webp 1200w, /brand/hero-wide-1672.webp 1672w"
|
||||
sizes={SIZES}
|
||||
/>
|
||||
{/*
|
||||
The hero is the largest thing above the fold, so it is almost certainly
|
||||
the LCP element: fetchPriority high, and never lazy. eslint's
|
||||
no-img-element wants next/image, which cannot art-direct between two
|
||||
different crops — that is the whole point of the <picture> above.
|
||||
*/}
|
||||
{/* eslint-disable-next-line @next/next/no-img-element */}
|
||||
<img
|
||||
src="/brand/hero-wide-1200.jpg"
|
||||
alt=""
|
||||
aria-hidden="true"
|
||||
width={WIDE_W}
|
||||
height={WIDE_H}
|
||||
decoding="async"
|
||||
fetchPriority="high"
|
||||
/>
|
||||
</picture>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
# Brand asset provenance
|
||||
|
||||
Every image shipped in this folder, where it came from, and what we are allowed
|
||||
to do with it. Add a row before adding a file — in two years nobody will
|
||||
remember, and "we think it was fine" is not a licence.
|
||||
|
||||
## `mark.png`, `mark-on-dark.png`
|
||||
|
||||
The schoolcompare mark, extracted from the logo sheet supplied by the project
|
||||
owner. Two colourways on one 176×208 canvas — see `components/Logo.tsx` for why
|
||||
they must share a canvas.
|
||||
|
||||
- **Source:** supplied by the project owner
|
||||
- **Licence:** owned by the project
|
||||
|
||||
> Only a 153×189 instance exists on the supplied sheet, so the 512px PWA icon is
|
||||
> upscaled and slightly soft. A vector (SVG/AI/EPS) dropped in here and
|
||||
> regenerated fixes it; every consumer goes through `components/Logo.tsx` or
|
||||
> this folder, so it is one swap.
|
||||
|
||||
## `hero-wide-*`, `hero-band-*`
|
||||
|
||||
The landing hero illustration: a path climbing through hills to a schoolhouse,
|
||||
with an empty cream area on the left reserved for the headline.
|
||||
|
||||
- **Source:** supplied by the project owner
|
||||
- **Master:** `nextjs-app/assets/hero-source.png` (1672×941 PNG), committed so
|
||||
the derivatives can be regenerated
|
||||
- **Derivatives:** `node scripts/build-hero-images.js` — never hand-edit these
|
||||
- **Licence:** **to be confirmed by the project owner**
|
||||
|
||||
> ⚠️ The licence line above is the one thing here that is not verified. If this
|
||||
> artwork was bought, generated, or commissioned, record which — and keep the
|
||||
> receipt or licence key alongside it. It is the most prominent image on the
|
||||
> site.
|
||||
|
After Width: | Height: | Size: 9.1 KiB |
|
After Width: | Height: | Size: 9.9 KiB |
|
After Width: | Height: | Size: 13 KiB |
|
After Width: | Height: | Size: 23 KiB |
|
After Width: | Height: | Size: 15 KiB |
|
After Width: | Height: | Size: 18 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 23 KiB |
|
After Width: | Height: | Size: 46 KiB |
|
After Width: | Height: | Size: 28 KiB |
|
After Width: | Height: | Size: 33 KiB |
|
After Width: | Height: | Size: 44 KiB |
|
After Width: | Height: | Size: 17 KiB |
|
After Width: | Height: | Size: 20 KiB |
@@ -0,0 +1,95 @@
|
||||
#!/usr/bin/env node
|
||||
/**
|
||||
* Derivatives for the landing hero artwork.
|
||||
*
|
||||
* node scripts/build-hero-images.js
|
||||
*
|
||||
* Source of truth is assets/hero-source.png (1672×941). It is committed so
|
||||
* these can be regenerated: never hand-edit anything in public/brand/hero-*,
|
||||
* change the source or the numbers here and re-run.
|
||||
*
|
||||
* TWO CROPS, ON PURPOSE
|
||||
* ---------------------
|
||||
* The hero slot is not one shape. On desktop the artwork sits behind the whole
|
||||
* panel at roughly 2.1:1 → 2.7:1; below the one-column breakpoint it collapses
|
||||
* to a band between 2.6:1 and 4.9:1. A single file under `object-fit: cover`
|
||||
* centre-crops, which at the extremes slices a strip through the middle of the
|
||||
* scene and loses the schoolhouse — the same failure the previous SVG hero had.
|
||||
*
|
||||
* So:
|
||||
* wide the full frame, including the empty cream area the artwork reserves
|
||||
* on the left for the headline. Used behind the desktop panel.
|
||||
* band a crop around the schoolhouse and the path, already near 2.6:1, so
|
||||
* the narrow band barely crops it at all. The school sits at ~65%
|
||||
* across, which is why the CSS pairs this with object-position: 65%:
|
||||
* squeezing further toward 4.9:1 crops the empty sides, not the subject.
|
||||
*
|
||||
* AVIF and WebP are both emitted. This is flat-shaded vector-style artwork, so
|
||||
* AVIF lands roughly an order of magnitude under the source PNG; the JPEG is
|
||||
* only the <img> fallback and is never served to a current browser.
|
||||
*/
|
||||
|
||||
const path = require('path');
|
||||
const fs = require('fs');
|
||||
const sharp = require('sharp');
|
||||
|
||||
const SRC = path.join(__dirname, '..', 'assets', 'hero-source.png');
|
||||
const OUT = path.join(__dirname, '..', 'public', 'brand');
|
||||
|
||||
/*
|
||||
* Band crop, in source pixels. The schoolhouse occupies roughly x 1180–1540,
|
||||
* y 300–520, so this keeps it whole with headroom above the flag and enough
|
||||
* hillside below to read as landscape rather than as a cutout.
|
||||
*/
|
||||
const BAND = { left: 700, top: 260, width: 972, height: 380 };
|
||||
|
||||
const WIDE_WIDTHS = [1672, 1200, 900];
|
||||
const BAND_WIDTHS = [972, 700, 500];
|
||||
|
||||
async function emit(pipeline, name, width) {
|
||||
const base = pipeline.clone().resize({ width, withoutEnlargement: true });
|
||||
await base.clone().avif({ quality: 62, effort: 6 }).toFile(path.join(OUT, `${name}-${width}.avif`));
|
||||
await base.clone().webp({ quality: 80, effort: 6 }).toFile(path.join(OUT, `${name}-${width}.webp`));
|
||||
return width;
|
||||
}
|
||||
|
||||
async function main() {
|
||||
if (!fs.existsSync(SRC)) throw new Error(`missing source: ${SRC}`);
|
||||
fs.mkdirSync(OUT, { recursive: true });
|
||||
|
||||
const meta = await sharp(SRC).metadata();
|
||||
console.log(`source ${meta.width}×${meta.height}`);
|
||||
|
||||
const wide = sharp(SRC);
|
||||
for (const w of WIDE_WIDTHS) await emit(wide, 'hero-wide', w);
|
||||
// Fallback for the <img> itself. Flattened onto the artwork's own cream so a
|
||||
// JPEG (no alpha) can never composite against black.
|
||||
await sharp(SRC)
|
||||
.resize({ width: 1200 })
|
||||
.flatten({ background: '#FDF9F3' })
|
||||
.jpeg({ quality: 82, mozjpeg: true })
|
||||
.toFile(path.join(OUT, 'hero-wide-1200.jpg'));
|
||||
|
||||
const band = sharp(SRC).extract(BAND);
|
||||
for (const w of BAND_WIDTHS) await emit(band, 'hero-band', w);
|
||||
await sharp(SRC)
|
||||
.extract(BAND)
|
||||
.resize({ width: 700 })
|
||||
.flatten({ background: '#FDF9F3' })
|
||||
.jpeg({ quality: 82, mozjpeg: true })
|
||||
.toFile(path.join(OUT, 'hero-band-700.jpg'));
|
||||
|
||||
const files = fs.readdirSync(OUT).filter(f => f.startsWith('hero-')).sort();
|
||||
let total = 0;
|
||||
for (const f of files) {
|
||||
const { size } = fs.statSync(path.join(OUT, f));
|
||||
total += size;
|
||||
console.log(` ${f.padEnd(24)} ${(size / 1024).toFixed(1)} kB`);
|
||||
}
|
||||
console.log(`total ${(total / 1024).toFixed(1)} kB across ${files.length} files`);
|
||||
}
|
||||
|
||||
main().catch(err => {
|
||||
console.error(err);
|
||||
process.exit(1);
|
||||
});
|
||||