Compare commits

..
Author SHA1 Message Date
TudorandClaude Opus 5 0804566736 fix(test): drop a committed scratch probe, and close a hole in the guard
PR Checks / Frontend Typecheck + Tests (pull_request) Successful in 1m3s
PR Checks / Backend Smoke (pull_request) Successful in 9s
PR Checks / Build Backend (no push) (pull_request) Successful in 11s
PR Checks / Build Frontend (no push) (pull_request) Successful in 44s
PR Checks / Build Pipeline (no push) (pull_request) Successful in 10s
PR Checks / AI Code Review (Claude) (pull_request) Successful in 9s
Code review, all three findings valid.

e2e/tests/__m.spec.ts was a throwaway probe used to measure the mobile
hero geometry. It asserts nothing, so it could never fail; it carried a
leftover `pick('form').constructor === Object ? null : null` that is
null either way and throws if no form matches; and it should never have
been committed. Deleted.

It survived because `rm -f e2e/tests/__m.spec.ts` ran with the shell
already inside e2e/, so the path resolved to e2e/e2e/tests/... — which
does not exist, and rm -f is silent about that. `git add -A` then swept
it in. I checked `git diff --stat` before committing, which lists only
tracked modifications and never shows an untracked file; `git status
--short` would have.

The scoping guard compared the last line of a rule's prelude against the
literal '.filterBar', so a regression written as a selector list —
`.filterBar, .other { padding }`, or the same split across two lines —
would have walked straight past the test meant to catch it. Selectors
are now split on commas and matched individually, and comments are
stripped first so a brace inside one cannot desynchronise the parse.

Verified against all three shapes: bare, inline comma list, and
multi-line comma list. Each is caught; each passes again once reverted.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015mWQnpye9F299NVRCCSRvj
2026-08-26 21:49:48 +01:00
TudorandClaude Opus 5 0b15497c09 fix(search): the mobile hero search was indented by a card's padding
PR Checks / Frontend Typecheck + Tests (pull_request) Successful in 1m3s
PR Checks / Backend Smoke (pull_request) Successful in 9s
PR Checks / Build Backend (no push) (pull_request) Successful in 11s
PR Checks / Build Frontend (no push) (pull_request) Successful in 44s
PR Checks / Build Pipeline (no push) (pull_request) Successful in 10s
PR Checks / AI Code Review (Claude) (pull_request) Successful in 1m3s
Measured at 390px: the headline and lede sit at x=34, while the search
box, the hint and the location link all sat at x=48 and the field was
28px narrower than the copy above it.

The 14px came from `@media (max-width: 768px) { .filterBar { padding:
0.875rem } }`. That rule is for the results filter bar, which is a card
— background, border, shadow — and needs inner padding. The hero search
is not a card: .heroMode strips all of it, padding included.

Both selectors are specificity (0,1,0), so source order decides, and
.heroMode only wins because it is declared right after .filterBar. A
bare .filterBar rule inside a media query comes later and silently wins
instead. The two rules directly below this one in the same block were
already written as `.filterBar:not(.heroMode)`; this one was missed.

Scoping it aligns the search box, hint and location link to the same
left edge as the headline and gives the field back its 28px.

The location link also carried its own 6px of button padding, so its
label started further right than the hint even once the boxes agreed.
Pulled back with a negative margin, which keeps the tap target.

The guard is a stylesheet test: the failure is a plausible-looking
layout rather than a broken one, so nothing short of measuring or
looking would catch it. Verified by reverting: it names ".filterBar sets
padding".

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015mWQnpye9F299NVRCCSRvj
2026-08-26 21:32:41 +01:00
tudor d55f6cce23 Merge pull request 'fix(suggest): let the dropdown out of the hero panel' (#128) from fix/hero-dropdown-clipping into main
Stage (build -> staging -> E2E gate) / Build Backend (FastAPI) (push) Successful in 13s
Stage (build -> staging -> E2E gate) / Build Frontend (Next.js) (push) Successful in 50s
Stage (build -> staging -> E2E gate) / Build Pipeline (Meltano + dbt + Airflow) (push) Successful in 13s
Stage (build -> staging -> E2E gate) / Deploy to Staging (push) Successful in 1s
Stage (build -> staging -> E2E gate) / E2E Journeys against Staging (push) Failing after 5m50s
Reviewed-on: #128
2026-08-26 20:23:33 +00:00
TudorandClaude Opus 5 d5a6db289d fix(suggest): let the dropdown out of the hero panel
PR Checks / Frontend Typecheck + Tests (pull_request) Successful in 1m3s
PR Checks / Backend Smoke (pull_request) Successful in 8s
PR Checks / Build Backend (no push) (pull_request) Successful in 11s
PR Checks / Build Frontend (no push) (pull_request) Successful in 45s
PR Checks / Build Pipeline (no push) (pull_request) Successful in 10s
PR Checks / AI Code Review (Claude) (pull_request) Successful in 54s
.heroPanel had overflow: hidden to clip its artwork and scrim to the
rounded corners. It clipped the suggestion dropdown too. Measured on
staging with the flag on: the list runs 482 to 802, the panel ends at
624 — so 178px of 320 was cut off, about half the options, with nothing
on screen to say anything was missing.

The two things that actually needed clipping now round themselves:
.heroArt gets border-radius: inherit plus its own overflow, and the
::before scrim inherits the radius. Below 860px the artwork is a band
flush with the top of the panel rather than a layer covering it, so it
takes the top two corners only — inheriting all four would leave it
floating with rounded corners against the copy.

Nothing else depended on the panel clipping: .valueProps below it is
entirely static, so a positioned dropdown paints above it without a
z-index fight.

The regression test asserts the LAST option is the element actually
painted at its own coordinates. toBeVisible() would not have caught
this — it checks for a non-empty box and visibility, and an ancestor's
overflow clips neither. elementFromPoint catches clipping and occlusion
alike.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015mWQnpye9F299NVRCCSRvj
2026-08-26 21:10:32 +01:00
7 changed files with 192 additions and 115 deletions

No files matched your search

+35
View File
@@ -2163,6 +2163,41 @@ test('typing a school name suggests it, and choosing it opens that school', asyn
await expect(page).toHaveURL(/\/school\/\d+/);
});
test('the whole dropdown is reachable, not clipped by the hero', async ({ page }) => {
/*
* The hero panel had overflow: hidden to clip its artwork to the rounded
* corners, and it clipped the dropdown too — 320px of list against 145px of
* panel below the input, so roughly half was cut off with nothing to say so.
*
* toBeVisible() does not catch this: it checks the box is non-empty and not
* visibility:hidden, and an ancestor's overflow clips neither. The invariant
* that does catch it is that the LAST option is the thing actually painted
* at its own coordinates — which fails for clipping and for occlusion alike.
*/
test.skip(!(await autosuggestIsOn(page)),
'the school_autosuggest flag is off in this environment');
const { schools } = await (await page.request.get('/api/schools?page_size=1')).json();
test.skip(!schools?.length, 'no schools in this environment');
await page.goto('/');
await page.getByRole('combobox').first().fill(
(schools[0].school_name as string).slice(0, 6));
const options = page.getByRole('option');
await expect(options.first()).toBeVisible();
const count = await options.count();
const painted = await options.nth(count - 1).evaluate((el) => {
const r = el.getBoundingClientRect();
const hit = document.elementFromPoint(r.left + r.width / 2, r.top + r.height / 2);
return { inside: el.contains(hit) || el === hit, bottom: Math.round(r.bottom) };
});
expect(painted.inside,
`the last option is not painted at its own coordinates (bottom ${painted.bottom}) `
+ '— an ancestor is clipping or covering the dropdown').toBeTruthy();
});
test('with autosuggest off, the search box is a plain input', async ({ page }) => {
test.skip(await autosuggestIsOn(page),
'the school_autosuggest flag is on in this environment');
@@ -1,78 +0,0 @@
import fs from 'fs';
import path from 'path';
/**
* Guards against light-theme-only CSS.
*
* The site themes entirely through tokens redefined under
* `@media (prefers-color-scheme: dark)`. A hardcoded colour therefore does not
* fail loudly — it renders perfectly in the theme it was written for and
* quietly wrongly in the other, which nobody sees unless they happen to be in
* dark mode when they look.
*
* Both rules below are drawn from real defects in SchoolHeroMap.module.css,
* found by eye rather than by any test:
*
* - the map's fade to the header ramped through hardcoded white and landed on
* `var(--bg-card)`. Invisible in light; a bright band across the full width
* of a near-black card in dark.
* - the controls floating over the map paired a hardcoded white background
* with `color: var(--text-primary)`, which resolves to #E9EEF0 in dark —
* near-white text on a near-white button.
*/
const COMPONENTS = path.join(__dirname, '..', '..', 'components');
function stylesheets(dir: string): string[] {
return fs.readdirSync(dir, { withFileTypes: true }).flatMap((entry) => {
const full = path.join(dir, entry.name);
if (entry.isDirectory()) return stylesheets(full);
return entry.name.endsWith('.module.css') ? [full] : [];
});
}
/** Innermost `selector { body }` pairs. Nested at-rules never match as rules,
* because their body contains braces. */
function rules(css: string): Array<{ selector: string; body: string }> {
return Array.from(css.matchAll(/([^{}]+)\{([^{}]*)\}/g), (m) => ({
selector: m[1].trim().split('\n').pop()!.trim(),
body: m[2],
}));
}
const HARDCODED_WHITE_BG = /background[^;]*(?:255,\s*255,\s*255|#fff\b|#ffffff\b)/i;
const THEMED_COLOR = /(?:^|[^-])color:\s*var\(--/;
const files = stylesheets(COMPONENTS);
describe('dark-theme safety', () => {
it('finds stylesheets to check', () => {
expect(files.length).toBeGreaterThan(0);
});
it('never pairs a hardcoded white background with a themed text colour', () => {
const offenders = files.flatMap((file) =>
rules(fs.readFileSync(file, 'utf8'))
.filter((r) => HARDCODED_WHITE_BG.test(r.body) && THEMED_COLOR.test(r.body))
.map((r) => `${path.relative(COMPONENTS, file)} ${r.selector}`));
// Either the surface follows the theme and so should the text, or it does
// not and the text must be literal too. Mixing them is how near-white text
// ends up on a near-white button.
expect(offenders).toEqual([]);
});
it('never fades to a themed colour through a hardcoded one', () => {
const offenders = files.flatMap((file) =>
rules(fs.readFileSync(file, 'utf8'))
.filter((r) => /linear-gradient/.test(r.body)
&& /var\(--bg-(card|primary|secondary)\)/.test(r.body)
&& /255,\s*255,\s*255|#fff\b/i.test(r.body))
.map((r) => `${path.relative(COMPONENTS, file)} ${r.selector}`));
// A gradient that lands on a token has to be made of that token, or the
// ramp and its destination disagree in one theme. Use the matching
// `--*-rgb` token for the transparent stops.
expect(offenders).toEqual([]);
});
});
@@ -0,0 +1,108 @@
import fs from 'fs';
import path from 'path';
/**
* The hero search and the results filter bar are the same component in two
* costumes. `.filterBar` is the card — background, border, shadow, padding —
* and `.heroMode` strips all of it so the search sits directly on the hero
* panel.
*
* Both selectors have specificity (0,1,0), so **source order decides**, and
* `.heroMode` only wins because it is declared immediately after. Any later
* bare `.filterBar` rule — which in practice means one inside a media query —
* silently wins instead, and the hero grows a card's padding back.
*
* That is exactly what happened: `@media (max-width: 768px) { .filterBar {
* padding: 0.875rem } }` re-added 14px in hero mode, indenting the search box,
* the hint and the location link 14px past the headline above them and costing
* the search field 28px of width on a 390px screen. The two rules directly
* below it in the same block were correctly written as
* `.filterBar:not(.heroMode)`; this one was missed, and nothing caught it
* because the result is a plausible-looking layout rather than a broken one.
*/
const CSS = path.join(__dirname, '..', '..', 'components', 'FilterBar.module.css');
/** Properties `.heroMode` resets. A later bare `.filterBar` rule setting any
* of these puts the card back on the hero. */
const RESET_BY_HERO_MODE = [
'background', 'border', 'border-radius', 'box-shadow', 'padding',
];
/**
* Comments are stripped before anything is parsed.
*
* A `{` or `}` inside a comment would otherwise desynchronise the brace walk
* below and the rule regex alike, and the selector text captured for each rule
* would carry the preceding comment along with it.
*/
function withoutComments(css: string): string {
return css.replace(/\/\*[\s\S]*?\*\//g, '');
}
/**
* The individual selectors in a rule's prelude.
*
* Split on commas, because a selector list is a list: `.filterBar, .other { }`
* applies to `.filterBar` just as surely as `.filterBar { }` does, and an
* earlier version of this guard compared the whole prelude against the literal
* string '.filterBar' — so writing the regression as a comma list, or across
* two lines, would have walked straight past it.
*/
function selectorsOf(prelude: string): string[] {
return prelude.split(',').map((sel) => sel.trim().replace(/\s+/g, ' '))
.filter(Boolean);
}
function mediaQueryBodies(css: string): string[] {
const bodies: string[] = [];
const re = /@media[^{]*\{/g;
let m: RegExpExecArray | null;
while ((m = re.exec(css)) !== null) {
// Walk braces from the opening one to find this at-rule's whole body.
let depth = 1;
let i = m.index + m[0].length;
const start = i;
while (i < css.length && depth > 0) {
if (css[i] === '{') depth++;
else if (css[i] === '}') depth--;
i++;
}
bodies.push(css.slice(start, i - 1));
}
return bodies;
}
describe('FilterBar hero-mode scoping', () => {
const css = withoutComments(fs.readFileSync(CSS, 'utf8'));
it('confirms heroMode still resets the card, which is what makes this matter', () => {
const hero = css.match(/\.heroMode\s*\{([^}]*)\}/);
expect(hero).not.toBeNull();
expect(hero![1]).toMatch(/padding:\s*0/);
});
it('never re-applies card styling to the hero from inside a media query', () => {
const offenders: string[] = [];
for (const body of mediaQueryBodies(css)) {
for (const rule of body.matchAll(/([^{}]+)\{([^{}]*)\}/g)) {
// Only a *bare* .filterBar is dangerous, and it is dangerous wherever
// it appears in a selector list. Scoped variants
// (`.filterBar:not(.heroMode)`) and descendants are fine.
const selectors = selectorsOf(rule[1]);
if (!selectors.includes('.filterBar')) continue;
for (const prop of RESET_BY_HERO_MODE) {
if (new RegExp(`(^|[;\\s])${prop}\\s*:`).test(rule[2])) {
offenders.push(`${rule[1].trim()} sets ${prop}`);
}
}
}
}
// Fix by scoping the rule as `.filterBar:not(.heroMode)`, the way the
// neighbouring rules in the same block already are.
expect(offenders).toEqual([]);
});
});
-4
View File
@@ -28,9 +28,6 @@
--bg-primary: #FAFAF8; /* Warm White */
--bg-secondary: #F5EFE6; /* Sand — hero panels, sunken rows */
--bg-card: #FFFFFF;
/* For gradients that have to fade to the card colour. A hardcoded white
ramp reads as a bright band against a dark card. */
--bg-card-rgb: 255, 255, 255;
--surface-inverse: #0F766E;
/* ── Ink ────────────────────────────────────────────────────────── */
@@ -237,7 +234,6 @@
--bg-primary: #111A20;
--bg-secondary: #16222A;
--bg-card: #18242C;
--bg-card-rgb: 24, 36, 44;
--surface-inverse: #E9EEF0;
--text-primary: #E9EEF0;
+19 -1
View File
@@ -413,7 +413,17 @@
/* ── Narrow ───────────────────────────────────────────────────────── */
@media (max-width: 768px) {
.filterBar {
/*
* Scoped, like the two rules below it.
*
* The results filter bar is a card — background, border, shadow — and needs
* inner padding. The hero's search is not a card: .heroMode zeroes the
* padding, border and background so the search sits directly on the panel.
* Unscoped, this rule put 14px back, which indented the search box, the hint
* and the location link 14px past the headline they sit under, and cost the
* search field 28px of width on a 390px screen.
*/
.filterBar:not(.heroMode) {
padding: 0.875rem;
}
@@ -457,6 +467,14 @@
align-items: flex-start;
}
/* Optical alignment: the button's own 6px of padding is what makes its
label start further right than the hint above it, even once both boxes
share a left edge. Pulling the padding back off lines the text up while
keeping the tap target. */
.heroMode .nearMeBtn {
margin-left: -0.375rem;
}
.geoError {
text-align: left;
}
+23 -1
View File
@@ -90,7 +90,18 @@
isolation: isolate;
background: var(--hero-ground);
border-radius: var(--radius-xl);
overflow: hidden;
/*
* Deliberately NOT overflow: hidden.
*
* It used to be, to clip the artwork and the scrim to the rounded corners —
* and it also clipped the search box's suggestion dropdown, which is 320px
* tall against 145px of panel below the input. Roughly half the list was cut
* off with no indication anything was missing.
*
* The two things that actually needed clipping round themselves instead, so
* the panel can let a dropdown out. Anything absolutely positioned inside
* this panel and taller than the space below it depends on this.
*/
}
.heroContent {
@@ -107,6 +118,10 @@
position: absolute;
inset: 0;
z-index: 0;
/* Rounds itself, because the panel no longer clips it. inset: 0 makes this
exactly the panel's own corners. */
border-radius: inherit;
overflow: hidden;
}
.heroArt picture,
@@ -143,6 +158,9 @@
inset: 0;
z-index: 1;
pointer-events: none;
/* Same reason as .heroArt: the panel stopped clipping, so the scrim keeps
its own corners rather than squaring off over the panel's. */
border-radius: inherit;
background: linear-gradient(
to right,
var(--hero-ground) 0%,
@@ -331,6 +349,10 @@
position: static;
order: -1;
height: 13rem;
/* Top corners only. Here the artwork is a band flush with the top of the
panel, not a layer covering it — inheriting all four would leave it
floating with rounded bottom corners against the copy below. */
border-radius: var(--radius-xl) var(--radius-xl) 0 0;
}
/* The band crop puts the schoolhouse at 73% across — reported by
scripts/build-hero-images.js, which derives it from the crop box rather
+7 -31
View File
@@ -47,13 +47,7 @@
width: 100%;
height: 100%;
background:
/* Sweeps toward the card colour, which is a shade lighter than this
ground in both themes. Hardcoded white was a bright flash across a
dark page every 1.4s while the tiles loaded. */
linear-gradient(100deg,
rgba(var(--bg-card-rgb), 0) 40%,
rgba(var(--bg-card-rgb), .5) 50%,
rgba(var(--bg-card-rgb), 0) 60%) var(--bg-secondary);
linear-gradient(100deg, rgba(255, 255, 255, 0) 40%, rgba(255, 255, 255, .5) 50%, rgba(255, 255, 255, 0) 60%) var(--bg-secondary);
background-size: 200% 100%;
animation: shimmer 1.4s infinite;
}
@@ -82,15 +76,6 @@
justify-content: center;
}
/*
* Controls that float ON the map.
*
* The map tiles are light in both themes, so these deliberately do NOT follow
* the theme — they follow the map. The literal ink below is the point: paired
* with a hardcoded white background, `color: var(--text-primary)` resolved to
* #E9EEF0 in the dark theme and put near-white text on a near-white button.
* A themed token is the wrong tool for a surface that never changes.
*/
.openHint {
display: inline-flex;
align-items: center;
@@ -100,8 +85,7 @@
border-radius: 999px;
font-size: 13px;
font-weight: 600;
/* See "Controls that float ON the map" above. */
color: #1C2731;
color: var(--text-primary);
background: rgba(255, 255, 255, .85);
-webkit-backdrop-filter: blur(6px);
backdrop-filter: blur(6px);
@@ -129,18 +113,11 @@
on top of the blend. */
z-index: 450;
pointer-events: none;
/* The card colour, not white.
This ramp was hardcoded white and ended at var(--bg-card). In the light
theme that is white into white and invisible, as intended. In the dark
theme it climbed to 95% WHITE and then met a near-black card — a bright
band across the full width, right where the map is supposed to dissolve
into the header. Fading to the same colour the gradient lands on is the
whole trick, and it only works if that colour is a token. */
background: linear-gradient(to bottom,
rgba(var(--bg-card-rgb), 0) 0%,
rgba(var(--bg-card-rgb), .35) 35%,
rgba(var(--bg-card-rgb), .75) 62%,
rgba(var(--bg-card-rgb), .95) 82%,
rgba(255, 255, 255, 0) 0%,
rgba(255, 255, 255, .35) 35%,
rgba(255, 255, 255, .75) 62%,
rgba(255, 255, 255, .95) 82%,
var(--bg-card) 100%);
}
@@ -157,8 +134,7 @@
border: none;
border-radius: 8px;
background: rgba(255, 255, 255, .92);
/* See "Controls that float ON the map" above. */
color: #1C2731;
color: var(--text-primary);
cursor: pointer;
box-shadow: 0 2px 10px rgba(var(--shadow-rgb), .2);
}