Merge pull request 'fix(map): the hero map's fade to the header was hardcoded white' (#129) from fix/dark-map-fade into main
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Reviewed-on: #129
This commit was merged in pull request #129.
This commit is contained in:
tudor committed 2026-08-26 20:32:45 +00:00
commit 868eb344f5
3 files changed
+113 -7

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@@ -47,7 +47,13 @@
width: 100%;
height: 100%;
background:
linear-gradient(100deg, rgba(255, 255, 255, 0) 40%, rgba(255, 255, 255, .5) 50%, rgba(255, 255, 255, 0) 60%) var(--bg-secondary);
/* Sweeps toward the card colour, which is a shade lighter than this
ground in both themes. Hardcoded white was a bright flash across a
dark page every 1.4s while the tiles loaded. */
linear-gradient(100deg,
rgba(var(--bg-card-rgb), 0) 40%,
rgba(var(--bg-card-rgb), .5) 50%,
rgba(var(--bg-card-rgb), 0) 60%) var(--bg-secondary);
background-size: 200% 100%;
animation: shimmer 1.4s infinite;
}
@@ -76,6 +82,15 @@
justify-content: center;
}
/*
* Controls that float ON the map.
*
* The map tiles are light in both themes, so these deliberately do NOT follow
* the theme — they follow the map. The literal ink below is the point: paired
* with a hardcoded white background, `color: var(--text-primary)` resolved to
* #E9EEF0 in the dark theme and put near-white text on a near-white button.
* A themed token is the wrong tool for a surface that never changes.
*/
.openHint {
display: inline-flex;
align-items: center;
@@ -85,7 +100,8 @@
border-radius: 999px;
font-size: 13px;
font-weight: 600;
color: var(--text-primary);
/* See "Controls that float ON the map" above. */
color: #1C2731;
background: rgba(255, 255, 255, .85);
-webkit-backdrop-filter: blur(6px);
backdrop-filter: blur(6px);
@@ -113,11 +129,18 @@
on top of the blend. */
z-index: 450;
pointer-events: none;
/* The card colour, not white.
This ramp was hardcoded white and ended at var(--bg-card). In the light
theme that is white into white and invisible, as intended. In the dark
theme it climbed to 95% WHITE and then met a near-black card — a bright
band across the full width, right where the map is supposed to dissolve
into the header. Fading to the same colour the gradient lands on is the
whole trick, and it only works if that colour is a token. */
background: linear-gradient(to bottom,
rgba(255, 255, 255, 0) 0%,
rgba(255, 255, 255, .35) 35%,
rgba(255, 255, 255, .75) 62%,
rgba(255, 255, 255, .95) 82%,
rgba(var(--bg-card-rgb), 0) 0%,
rgba(var(--bg-card-rgb), .35) 35%,
rgba(var(--bg-card-rgb), .75) 62%,
rgba(var(--bg-card-rgb), .95) 82%,
var(--bg-card) 100%);
}
@@ -134,7 +157,8 @@
border: none;
border-radius: 8px;
background: rgba(255, 255, 255, .92);
color: var(--text-primary);
/* See "Controls that float ON the map" above. */
color: #1C2731;
cursor: pointer;
box-shadow: 0 2px 10px rgba(var(--shadow-rgb), .2);
}